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JavaScript Web AR with marker-based tracking demonstration
JavaScriptWebARThree.js
Marker-Based Augmented Reality Development
HP/HyperX · Summer 2025
Developed a Web AR solution using JavaScript for marker-based augmented reality, demonstrating computer vision integration and real-time 3D rendering for cross-platform deployment.
Role & Objective
- •Created a marker-based AR system using pure JavaScript and web technologies.
- •Developed real-time computer vision algorithms for precise marker detection and 3D positioning in browsers.
- •Created a scalable AR framework deployable across multiple devices without native apps or Unity dependencies.
Actions Taken
- •Implemented marker detection algorithms using JavaScript computer vision libraries for real-time tracking.
- •Developed JavaScript integration with browser APIs for camera access and device orientation.
- •Created 3D object positioning systems with sub-pixel precision using WebGL and Three.js.
- •Optimized rendering performance for mobile devices using efficient JavaScript shaders.
Results & Impact
- •Delivered production-ready Web AR that works smoothly and accurately across all devices.
- •Demonstrated advanced computer vision in web environments.
- •Established reusable AR framework for future HyperX products.