Summer 2024
Cloud 3 Try-On Experience
Created an AR Try-On experience that lets customers virtually wear HyperX Cloud 3 headsets in real time, featuring accurate 3D models, seamless face tracking, and interactive toggles to explore different styles and improve purchase confidence.
Role & Objective
- •Served as Lead AR Developer to create an augmented reality Try-On tool for HyperX customers.
- •Aimed to enable users to virtually try on HyperX headsets—specifically the Cloud 3 series—through AR technology.
- •Targeted enhancing customer confidence in fit, style, and purchase decisions while reducing product returns.
Actions Taken
- •Built the interactive AR experience using Meta Spark Studio for seamless mobile functionality.
- •Modeled 3D assets using Rhinoceros 3D & Blender and created textures with Adobe Substance.
- •Designed a single toggle button interface allowing users to switch between different Cloud 3 headset versions.
- •Implemented head-binded face tracking for accurate and intuitive headset visualization.
- •Optimized AR performance across diverse mobile devices by refining 3D assets and streamlining interactions.
Results & Impact
- •Delivered a fully functional prototype that enables personalized, immersive product try-ons.
- •Successfully demonstrated the viability of scalable, user-centric AR shopping tools for e-commerce.
- •Potential to reduce product returns by helping customers assess fit and style before purchasing.
- •Established a foundation for future customer-facing deployment with production-ready assets.